Quest pirate's saga at the corsair's skin. KKS: A heated discussion about nutrition. Turtle soup

Passage of the Corsairs to the Skin. Pirate Saga Part 02
Sail to Cartagena, we go at night, through the bay of Coveñas, you can hang out at the yard, go to the tavern, to know, to know Enrique Gonzalez. Tse i є Viselnik. The bartender will tell you that Enrique's houses were sold at the port's port. Follow to the next, try evil yoga, or talk loudly. There will be one bag, but with the first option, Enrique will need to be driven in. Need the wrong Enrique! A pardon has come... Go to the church (behind the horn), hold a prayer service for the squad of Henry Viselnik.
From the magazine: Vik live vіk learn! No fault of Enrique, and more of Gonzales. It is necessary to use the term to recognize the old Alvarez. I give my hand to the vіdsіkannya, scho і є our Henry Vіselnik.
It is known that Henry, vin Alvarez, lives at the lighthouse near Cartagena. Directly there (look out of the place and go straight to your location), in conversation, find out a lot of information. For Henri, Rozmov becomes the rest. Vin will give you a ring and a screen with a penny.
From the magazine: Bіdolakh Vіselnik! The heart of the old pirate did not show. But now Jackman's is not far enough. Calm. Lord, the soul of tsiy volotsyugi.
Otzhe, scho me far away z'yasuvati:
1. Ellen MacArthur is the daughter of Bucher, raised in St. John's for twenty years, the captain of the frigate Neptune, and the lowest pirate baron of the Piedmont Islands, Jacob Jackman, was the first mate.
2. The number of St. John's kat knows the cicava for me.
3. Gledis is the adoptive mother of Helen, but the girl may not know about it.
4. Henry was the boatswain on the "Neptune" and was responsible for handing over the gold to Gledis from Bucher to the morning child.
5. As the password of the wine is guilty, show the captain's ring, which year is small to know. Tsikavo, chi won't recognize yoga through the styles of rock.
Ale, back to back, you need to be glad of zі Swenson. I will turn to the new one with empty hands.
From the magazine: Hurry to Blueveld, go to Jan and tell me about everything. I told Jan Swenson about the death of Henri Viselnik and the rest of the words. But if you want to shed even a little bit of light on this tangled story, I should try to speak frankly with Gladys MacArthur. I think that taking away Henry's ring will play its role in your right.
Ian will command you to speak to Helena's mother. Talk to her, she will tell you again. Rozmova and Gledis met. Mrs. MacArthur did not repeat the words of Henry Veselnik. In the presence of it, I also otrimav like a piece of an old card, which lay on mother Elena and bov, after the words, "decline." Gledis is impressed that the price is not too hot, and the axis is more likely to tell me that it’s not so ... Maybe, I’m reminding Jan Svenson again ... Go to Jan again, show the clapstick card. If you beat that one, then you will understand that the naigirs are afraid of being afraid. Helen is Beatrice Sharp's daughter, and she's part of the map and є spadshchina. It is necessary for a friend to know half of the card, after which Helen will become the rightful ruler of Sharp Town. There will be another quest.
From the magazine: It's all tsіkavіshe and tsіkavіshe. Ellen MacArthur, appears to be the only recession of the whole island! Truthfully, in order to confirm the rights to the council, it is necessary to give a friend a half of the card that belonged to Blaise Sharp, Elena's adopted son's grandfather. It is noteworthy that Blaise was recently beaten - upevneniy, scho to what Jackman's thugs are worthy. Swenson said that Helen wants to serve as an officer before me ... Well, on my ship, maybe it will be safer, because it’s clear to me now that I’ll become with her, that Jackman will get to her. I'm breaking up the MacArthur booth. Helen is my officer. If I hadn’t thought about it, I would have such a miracle girl in my order. And now checks are running out, if Jan Swenson develops his own plan...
Passage of the Corsairs to the Skin. Watching a shark
Three days later, Jan Swenson gives us the order.
From the magazine: From only the most prominent religious fanatics, I didn’t feel good at all! Ale robit nothing, from Zakhariy it happens to be able to intercede with any kind of mood. Let's go to Cuba. Moor at the port of the pirate town of Puerto Principes.
Go and talk to Baron Zakhariya.
From the magazine: Z romov іz Zakharієyu I vinіs my own two speeches; the first - that Shark's whispers went into a deaf kut, the friend - that the Pastor gave his voice for Dodson in exchange for a theosophical treatise "The Hammer of the View" in the English version. The admission that the Shark is on the Isle of Justice at the pivnichny entry into the Harbor, without any criticism, shards of the very foundation of the Island under the great food. De shukati treatise is also unclear. However, in view of the treatise, all the same there is no sense, as if there would be no knowledge of Shark. The solution is obvious - I'm going back to Swenson, let me help you with the solution of the puzzle. To my surprise, Svenson sang the words of Zacharia Marlow about those Sharks would instantly hide on the islands in the peninsular-western part of the Caribbean Sea, shards of wine, yak and Pastor, if earlier the barges, smugglers, buccaneers, were bathed. districts. If you don’t want to believe in the Island of Justice (thank God!) and respect the wonderful place of the smugglers’ base. I can get more information from the Spanish cartographer José Dios. I can know yoga at Santo Domingo.
Go to Hispaniola, hang out in the port of the La Vega Pirates’ Place, look to the gates of the place, and then follow the right-hander from them to another location. Choose the next turn - levoruch, right-hander, levoruch and see to the gate of San Dominigo. See to the place about 00-00, if the guard will not steal for sure. In the day, go far to the gates of a part of the city, do not sign Dios, go to the door, and sing the splendid inscription "Budynok". The wine is located on the high ground, on the side of the brothel. Know Dios and pamper him.
From the magazine: Bula was the rest of the hope on Dios - and it showed up like a mark. The cartographer did not dare to tell me anything singable, the crime of various hypotheses and allowances. So, he gave me the notes of Captain Alvorado. But there are no coordinates in them, no other zachipok, de shukatime tsey "Island of Justice". On the other hand, why did I drive myself into the thought that Shark is obov'yazkovo guilty of being there? I am new in a deaf kuti - I can’t report to my mind that I’ve been working.
Turn back to Blueveld to Jan Swenson, talk to him, complete the quest.

Computers

Walkthrough "Skin own" (quests). Passage of the gri "Corsari: to the skin"

July 18, 2014

"The Corsairs" is one of the few igors of the country's production, as it has gained worldly popularity. A lot of gravity appreciated the idea and those, who were well-equipped for good use, with which they had a chance to shut up. However, okremo varto marks the rest of the group of the series, which took away the name "Skin's own" - it's a kind of culmination, a selection of all the good that was in the front parts, that placement of yoga within the framework of one. As a result, we have already developed a project that allows you to try yourself in the role of a brave pirate, who needs to surf the seas and oceans, win the battlefield, fight both on land and water. And everything depends on the open world, so that no one binds you to a specific plot - you can pop into a part of the world at any moment. You can earn pennies by trading, you can pirate and rob ships - you are not surrounded by anyone, so you can work for those who care for your needs. That life here is incredibly rich. It’s a pity that you won’t be seen to lead you through them - you will know everything independently, but you can find out, which you can take in your course at a higher price, you can describe.

And there is an addition, so like "Corsairs: To your own skin - Kaleuche", the passage of which is not obov'yazkovo to see, for those who are far from skin can want to bathe DLC. Those same stosuєtsya іnshih dopovnen. There will not be looked at like DLC, like "Corsairs: Your Skin - Gvik", the passage is worth more than the base game, that quest, which is added to the game by content, which is entangled, you can and not shukat.

"Rum for the Bartender", "The Girl at the Viklik" and "Turn the Manuscripts of the Priest Saint-P'yer"

The first quests, like you traipsing in the gaming world, are unlikely to present you with some difficulties. Since you don’t need anything supernatural, special design, or extraordinary ships, you can boldly take care of them. The passage of "Your Skin" can take you dozens, gain hundreds of years, for that life here is not good enough, and if you want to enjoy it, then you can not hurry. Ale, if you take a quest, such as "Rum for the Bartender", you are getting closer to the end of the grill. Otzhe, in this quest you happen to be familiar with the right ghosts, as if to rise in price no less than a real ship. And you yourself will have to take rum from them. For some reason, find out the password, which you will need to recall the captains of the ship-primary, and then chat with the ghosts themselves. Having said the password, you confirm your person and take away the rum that you need to deliver to the bartender.

The passage of "Your Skin" can be different - you can lie down in the essence of the quest: in some situations you happen to get to the right moment, and in others you can not hurry. For example, like in the quest "A girl for a week", you will need to name a special woman of easy behavior for one high-ranking individual. You will need to find out information about the need for a girl as a pimp, and you will understand that you can pick it up more than a year, from the eleventh to the twelfth evening. But then, be it some day, so you can not hurry.

And the axis of the quest "Turn the manuscripts of the priest Saint-P'yera" needs to be done yaknaishvidshe, ale wine is clumsy. You will need to simply deliver the manuscripts from one church to another, and if you happen to bring it to your mind, your thoughts are not crazy.

"Warehouse Pratsіvnik", "Stolen Koshtovnіst" and "Cannibals"

The passage of "Your Skin" periodically surprises you, to the fact that you should be encouraged to complete the task of unknowingly. For example, "Warehouse Pratsіvnik" - the whole quest, which is made up of two parts. Yogo will be given to you by the seller at the store, who has a sign of a valuable spivrobitnik - a warehouse worker. You should know yoga. It was clear that there are no local areas, but you can straighten up in the jungle and see the pirate village, in one of the shops in some kind of pracyuvatime you know a spivrobitnik. If you don’t want to turn around, turn back and let the news seller know. On which first part will end, but you can start again for a friend. The seller needs a replacement, and you will know in the pirate's place. Having paid a penny sum, do it to hold a review of the candidates, and if you think about it, then if you go to the tavern, three pirates will dance, as if they showed the power to dominate the work. Choose one of them, which one will be right to the place. If you arrive there next time, the merchant will say that you have brought a miraculous spіvrobіtnik. For which you generously reward.

Ale є in grі i less zalutani quest, so like "Stolen koshtovnіst". If you are in the jungle, a scene will flare up in front of you - two tubes will tick off the unknown directly. You can chase after them, but you won't give anything - the passage of "Your Skin" will require a great approach. Virushayte there as soon as possible, the stinking stars ticked, and a corpse will appear there. Look around Yogo - you will know the earrings. Can you finish it dearly, sell it, hello chi varto? Think anew about those who will be better for you, and feed on the Meshkants, to whom the cost may lie. Show up like those earrings, stolen from the governor's squad, which will generously reward you for the knowledge.

If you want to fight, then you need to take the quest "Cannibals" - you can know it in one of the posts in the order from the city. I'll tell you that your friend is going to go and pick up his daughter from the paws of the aborigines. Come to the new one and crash into the cannibals' porch - there you will have to make war, but if you run into it, you will see that your partner's daughter is alive. And you will also know another handcuff that you can lie to. I am allowed to reward you with a partner, and a vryatovanny handcuff.

"Tyagar gaskontsya" - story quest

After vikonanny tsikh zavdan you will become available the plot quest "Tyagar gaskontsa", which you can vikonati, but it was an hour on the chain. So get ready before you start. Your meta is to buy a ship, get a crew and fly to Guadeloupe. The project "Corsairs: To Your Skin" has quests that do not lie on the plot line, periodically help you get through to the finale. Obviously, hurry up with this, not warto, but all the same, you should understand that Grigory has a logical end, until you are guilty of coming to the result. After buying a ship, you will need to go to the tavern, you can pick up a team at a time - there is one sailor, who is ready to call you forty pairs of hands, but only in that moment, so you will take all the time and win your mind. The stench is easy to do – it’s necessary, because the atmosphere on the ship was necessary, even that medicine. You can buy a lot of usogo, just to give advice to the vimog, but not all. You will need a navigator, and you will change the wine under the vartoy, for that you have charged a great sum of pennies with a likhvar. Break up to the new one and find out what you can do, so that you can pay the sum. Immediately, you will accept the side quest "The Spanish Engineer", so that you happen to vryatuvat comrade likhvar, stolen by pirates. On the other hand, you can try to move the rest of the engineer’s duties, but as a result of them all the same you will be beaten - at the “Corsairs: To Your Skin”, the passage of the quests is most often carried out by yourself. Then you will conduct a hand-to-hand fight with the Spaniard himself, who doesn’t want to believe that you have come to fight. Do some yoga and lead you to the place, but don't forget the guardians. If you bring a likhvarev engineer, the rest will give you a receipt about those that the borg has been redeemed - you need to bring them to the yard, so that the navigator is let out, and the quest "Guadeloupe" is activated.

"Guadeloupe", "Caribbean Sounds" and "Innocent Competitor"

This is one of the simplest quests, here you are checked for a skin care problem. The passage of yoga can help you in your great right and peace of mind, like with your character, so with the ship on which you will sail. You need to sail to Guadeloupe, de pochnetsya bagatorіvneve zavdannya. I will first need to talk to one person, so that I can guide you further. There you will find out about the collection of shabels stolen by the Indians, how you need to turn it, but you will not know without the help of the native inhabitant, who was enslaved. You can buy it for a lot of pennies, but if you don’t work for anything, you can only compete with the commandant and beat the price a little. If you know the Indians, you can organize an expedition, otherwise you will need to complete one robot, which will give the quest "Caribbean Sounds". Well, I know, I’m checking on you for a skin care problem, the passage is unlikely to be easy. As part of this task, you will need to deliver the harmat vantage, weeping through the fortune-teller port, then we will get important information, hiring a zhan for him, and then we will take the fortune-telling ship with the vantage and gunpowder. It won't be easy, so get serious about it. Well, the upcoming quest is, basically, biganina with errands. The “unfair competitor” of the result is a smuggler, who is in charge of the salesman. Domove about zustrіch and give you a warm welcome - drive in yogo not ob'yazkovo, to the one who pays a chimal sum for his life.

"Tyagar Gascon. Prodovzhennya", as well as "The Girl in the Jungle" and "The Way of the Dutch West India Company"

The passage of the game "Corsairs: Your Skin" is pushed forward, and about it you are signaled by those that you can continue the quest "Tyagar Gaskontsya". Ale, try to take back the task of "The Girl in the Jungle" - for which you need less to mandruvate the jungle, until you dance, like a girl, like three people. Vaughn ask you for help, rozpovshi, scho want to see dad її for one person, and vaun to love zovsі іnsha. If you please, tell the people that you yourself will deliver the maiden to the father, and then later on, let it in - let it in and do good right, or bring it to the father and take away the wine city. If anything, you can take up the "Tyagar Gascon". For which you need to turn to Martinique and talk to your friend Michel, aggravated. We will give you some options for the development of the future, which will start the quest "Ways of the Dutch West India Company". The passage of the "Corsairs: To Your Skin" here is explained, to the fact that Michel teaches you three different options for reaching the goal. The first - ce joining the West India Company, the other - joining the lavas of the English army, and the third - membership in the taemnіy organization.

"Dutch Gambit", various options for passing

Here, it will be more convenient to describe the passage in detail, so that it is roaring and can be drunk with different paths. This is one of the most famous parts of the grie "Corsairs: His Skin". Passage of the "Dutch Gambit", a quest that will bring you to the city for you and Michel meti, borrow a three-hour hour. It will be necessary for you to win over a great number of hands, deal with unsafe opponents and win over folding punishments. It can be said that in certain missions you happen to look under the leather stone, the passage of this lancer quest in a whole lot of vimagati. You didn’t choose any way, the result will be one and only - you will win all the tasks and you will collect enough pennies to call Michel.

"Million for Michel", "Piratska saga" and "Poluvannya shark"

Perverte, you have a million - the very style is necessary, so Michel leaned on the will. Zvichayno, the sum is simply majestic, and it will be greedily shkoda to part with it, but it’s still your best friend. And the head of the head is the key character in the story, so do not be stingy. However, in the part of "Corsairs 3: Own Skin" the passage is not so simple, so that the whole mustache has grown fuzzy. To show up, that pennies are not enough for Michel's vikup - the requirement of vikonati is for those who have declared wine, but not robbed. To find out, to go about, talk to Michel himself, find out about the terrible mystery - you can’t lie down. Your goal is to take over the island of Tortuga and bring down the guards! Ale, near the island, has its own fleet, how can you get out of it? Here you find out that among the pirates there are no such orders on the island.

Hour go to the quest "Piratska saga". If you happen to know all the spitting pirates, they will be ready to join forces with you to storm Tortuga. Ale one, nagolovnіshogo pirate, you do not worry - the legendary Shark. You will have to spend a lot of time, but, unfortunately, all your attempts will be marni - Shark sign, without leaving traces. Ale, in the quest "Pirati: To your skin" the passage simply cannot go into a deaf hut, so you just need to ask for help.

"Turn of the Baron", "Island of Justice" and "Zanurennya"

At this moment, right miracles will appear in the grі. You will need to know a shaman who prepares special medallions to allow access to the mysterious island of justice. Obviously, it will be necessary for you to complete the visconaty’s hand in hand and check a couple of months, the first medallions will be ready, and then it’s worth it. Only then you can continue to move at the "Corsari". Skin passage "Island of justice" can be folded, oskіlki tse turning point in grі. And yet on this nameless island you will still know the Shark, and you will come in time for you, but for which you need a ship, which, unfortunately, is not. І the whole quest will be wrapped up around the time of trying to get a ship for the Shark ship.

If you are in charge of "Zanurennya", then the diva will continue. The passage of the forest "To your own skin" will take a strange turn - you will have to go down under the water, so that you can see the ancient Mayan place there. The axis of such a mismatch of the plot vishukuvannya checks on you at this miracle grіy.

The opening is near...

Henceforth, the passage of grie "Corsairs: Your Skin" is approaching its logical conclusion. You will be left with a number of side quests and plot quests, to call Michel, to capture the island of Tortuga, and also to indulge in a few more miracles that were caused by the Maya. The hour spent for this thunder cannot be called tedious, so the project will not be dragged out - you yourself virishuete, like a long time you will gratify. You can go through the quests of the story line, or you can win all the third-party assignments and raise the price around the world. Obviously, the passage of "Corsairs: Own Skin" does not spoil the passage of ships, patterns, harmonies, ammunition and a lot of other aspects, which are not seen until the very plot without interruption. Tse you lie on your own, and you are guaranteed to take a lot of satisfaction in the process.

Final

As a result, everything turns to the point of looking for an ancient relic - the Mayan mask. And, unfortunately, not only you її shukatimet - your "million" brother Michel also wants wealth, having healed you and practically beaten you. But here you can take revenge. You will soon have to fight with the Indians, and then with Michel himself, who is the head barefoot of the Greeks. With skin fluff, everything will be more foldable, to the one you are already fighting against the arm, including with your brother. Well, everything will end, obviously, with your victory - if you have a right artifact in your hands, then you will need to finish off Michel, and then the final video will start. Alegra will not end with you - you will take away the possibility of far surf the expanses of the oceans - piracy, trade, life, well, it’s great, go through those quests, you didn’t catch up earlier.

Literally in a few seconds, a calm breeze transforms into a ruinous squall. The sky becomes clearer through the faceless darkness. The streams are circulating on the board and the bliskavok. Raptom from behind the horizon on tattered windows, a zhah is shown, which chills the soul, a nightmare in the wind. Vіn bring death to the mustache living. Tse ship-primar.

In the empty labyrinths of the zanedban temple, there are a lot of terrible guardians, as if calling out to the angry god of death Yum Simil. A powerful ancient artifact can be rotated in the Dead Kingdom. Let the Caribbean archipelago get rid of the unclean, like you want war.

  • Mystic macro quest for a loan of at least 6 years;
  • The newest unique Viysk galleon - a ship of the 1st class;
  • New unique cold armor - katana;
  • New unique firearms - double-loading pistol;
  • New unique armor - Lamport suit.

Don't be afraid of the undead. Khorobry can do it all! You happen to know three artifacts and turn the jade skull on the plate.

Respect! This quest is available only for you if you buy DLC from the Steam store!

Wash off the quest: The Dutch Gambit must be successfully completed. If you have passed the "Dutch Gambit" for GVIK, or the Tajmnu Organization, it is necessary to sell the skull to the Portuguese. May pass an hour - approximately 4 months after the completion of Gambit. Grid version - 1.1.3 and higher. And if not, then you can blame all the glitches.

Nagorod: military galleon "Heart to fly", double-loading cannon, Lamport's costume, shaman's zilla, katana.

How to cancel the quest? For whom there are three ways:

  1. Buy a marvelous amulet from a zhebrak near the city
  2. Know the wondrous amulet from the body of a beaten Indian in the jungle
  3. Find a wondrous amulet from the screen, which is in the cabin of the captain of the aborted ship.

For the cob of passage of the Corsari: To the skin of your Kaleuche in one profile, you can take the “Wonderful Amulet” in any way. All one wine to spend up to your hands.


Father, you can wear the "Wonderful amulet" on your hands. It is necessary to explain why it is recognized. Who can suggest? Zvіsno - watchers of the lighthouse. You can ask for charms on amulets. See three lighthouses - Santiago, Guadeloupe, Cartagena. One eagle-eyed man, be it once in a while, told about those, how the amulet appeared in the Caribbean and that Charles is already the third person, as he shows the river.

However, how to greet with an amulet, maybe only one person can know. Tse shaman of the Indians of the Caribbean. The tribe lives on Dominitsy. Don't get carried away, Indian abyss doesn't talk. In order to start talking with you, it is necessary for you to make an offering. And take wine less than a firearm. This is not a simple pistol, but a right construction musket or a naval carbine.

If you know more about it, go to Dominica. In the depths of the jungle, you can find settlements of the Caribbean. In one booth you will find a shaman, talk to him. If you know about your amulet, then you should know two others. Prohodzhennya Corsari: To the skin its Kaleuche trivaє.

Don't think it will be easy for you! As soon as you enter the waters of the island, a strong storm will rise. Nazustrich your ship to rush the ship-mayor! To the point, we don’t shoot wine. If your ships are approaching, then the mayor is more likely to board. You need to pick up the skeletons on the quarterdeck and go to the captain's cabin.

At the captain's cabin "Kaleuche"


Don't mess with the undead captain. Yomu all on the drum! After a deaky hour, the vines will rumble and rozpochne rozmovu. The captain will tell me that I am immortal together with the team. Vіn having attacked, he will require a wondrous amulet, like you will be lucky.

Well, well, start fighting with him again. As a result, you will fall restless. Opritomnіt on the birches of Dominika. If I'm healthy, then I'm on the minus. Before you send a sailor from your ship, otherwise the girl, as you have caught to pass the Pirate Saga. Do you know that your crew could pull your body off the ship. Ale, your ship was flooded with more than one volley.

Prohodzhennya Corsari: To the skin its Kaleuche trivaє. Before the speech, the sailors were also far away to take your screen from the cabin, so the fritters were deprived of qlimi. Negotiate, go back to the shaman and find out how the "Kaleuche" appeared in the Caribbean, the amulet is now in sight and how you can fight with it.

If it’s worth fighting, then it’s awkward - you need to know two amulets, as well as the jade skull of Yum Simil. Wine at once at Joachim Merriman. Well, you might have to choose yoga. Ale, it is necessary to know the amulets, which were lost earlier, the lower undead captain. The shaman will give you the pleasure of knowing the Swedish ship, which you drink from the Kaleuche.

Hint: Such ships, like the Mirage, Meifeng, Valkyrie, can sink the Primary ship. However, you are at a disadvantage, otherwise you won’t be able to enter them. Earn respect on ships of small classes, but not trade.

Prohodzhennya Corsari: Skin to its own - Kaleuche. Turn around to the beacon's watcher to tell about the amulet. Drink yoga about two other amulets. More precisely, who can lead them.

Otzhe, you need my dear from Belize, Fergus Hooper, Jack-Jackson from Barbados. About the new one, it’s less likely that one ship is called “drinks-drinks”. The real name is "Harpy"!

Barbados

The port authority needs to drink Jack Jackson. If you sleep, as Yogo Shebek is called, say that "Harpy". You will be given evidence that a Danish captain is in the service of the Dutch West India Company. There yogo treba shukati. Check out Curacao. The office of DVIK, which sells commercial licenses, finds out that your Jackson is engaged in regular flights between Port Royal and Phillipsburg. Find a suitable ship on this route, put the boat on a shebek.

You know that Jackson takes the amulet from the screen of the lighthouse in Barbados. So the axis why the undead captain zmіg yogo far away! However, Jackson cannot attack Barbados with you. May contract. To that for the passage of the Corsairs: To your own skin - Kaleuche buy from him a key for screening. Cost of wine 500 doubloons. Turn back to Barbados, hang out at the lighthouse. On the screen you will find a wondrous amulet, as well as a double-loading pistol and other dribnitsa. Deliver the amulet to the shaman, so now I will pour "Kaleuche" on you.


Belize

Belize knows that your soulmate will arrive no earlier than three days later. In addition, we will be in the interim from 6 to 9 pm. Check for new. Vin can show up in a week. Energize shodo amulet with zagal.

Vіn іz vіd vіdvolennyam vіddav bi amulet, аlе thіlki yogo plundered іѕѕѕї bandits. In short, the amulet was stolen with Hooper's other speeches. Go to the commandant in the pit, but there you don’t know anything, except for the fact that bandits may be at the place of helpers. Come and take care of yourself.

Chart in the huts. So in one you know a pidozrilogo type. Kill yogo, search the body and you will find a little note. Check on the beer, blow in the jungle. At the next location, you will find bandits behind the city gate. Look at the note, take the request to the right. Tse robbed seller.

For the passage of the Corsairs: To the skin of your Kaleuche you are guilty, please wait and help them. For an offensive dialogue, take away the request to the right. It will be out in three days. So you know that, when you are playing, there is an order at the stove. The next day I will also walk by the oven, where I will be buried. Find the amulet, Lamport's costume and other rubbish. Two bandits to reveal you. Drive them in and drink them to the shaman, ticking along the road to the Kaleuche.

Tip: if you give two bandits to the commandant, then in three days you will take back the city for the trembling of non-guys.

jade skull

Father, you need it through Yum Similya. At once wine at Joachim Merriman. Blow at Willemstad. There the Portuguese winery in the room. Do not hurry anywhere at the pier. Before you call the blacks and tell me what Merriman has known. So the mister budinka called, de vin vinimav living. Plus to everything, divas trapleyutsya there at night. Prote soldiers did not reveal anything.

Zvichano, you will have to figure out what to what. Prohodzhennya Corsari: To the skin its Kaleuche trivaє. If it’s time for the night, go to the booths, which are opposite the residences. You need to rise to another on top. The monk did not fool! Above the screen, a lighter was lifted to make thick dim sum. If a skeleton appears in the room, it will take juice! If you deal with the undead, scour the corpse. You will understand that she is a house lady. So, all the same, Merriman is not a safe type!

Go to the church, talk to the priests. You see, you know that Joaquim is a great nobleman. At once a terrible chaklun. At Gavan, the sight of the townspeople was marked, as well as the attack from the side of the undead. Well scho, go to Cuba. Here you need to go to the church. From the mystical chance, it is known that all the undead are found in the jungle near the cave. Until which month the musketeer is protected.

Blow into the jungle. At the location in front of the stove, talk to the musketeer. Vin miss you. With a distant passage of the Corsairs: His skin Kaleuche required all the skeletons as a way to enter, so in the very oven to drive. Well, the remains of the bakery skeleton fell into the fall, with її kuta more often fell down. From here, Chavinavi will appear. Those who pass for Richard Gambit, once you recognize the creature. Hit yogo, turn to hell. To hang a podyaku. Everything is great, but you still didn’t know Merriman. Before speech, here is the order!

The city has no yoga. Follow him around. On the zvintari, stand up to the sight. Press on the new one, then you know that Joaquim is sitting at the crypt and quietly stealing the corpses from the zvintar. Take the key, blow behind the skull. Go to the crypt, go through the bus, go to the door.

You leaned at the stove with a low grotto. You need to clean up the skeletons, know Merriman. You will know Yogo in the room, de throne. Talk to him, watch out for the transformation of people on the undead. Climb back to the hailed chavinavi, then to the jaguar warrior, and also to Joachim, who has come to a new one. If Marriman falls, chavin will die himself. Find the corpse of a Portuguese bastard. Take the jade skull. Don't forget to scour the cave as well, take a great day's glass. Continue the passage of the Corsari: To your skin Kaleuche.


The time has come to attack Dominica. Now there is a miracle - as the amulets so attracted the ship-primar, then the jade skull in the flames of you is not cicavi. If you come to the shaman, listen to the rhyme. Hearing is required respectfully, to that it is important! Then take two amulets. Independently, in addition, dressed amulets are not, the stench is more than a month old. For this term you are guilty to know the island with the temple of Yum Similya. There and deprive the skull.

Tip: If you completed the Pirate Saga, then the coordinates of the island are known from Nathaniel Hawke. Well, if not, then you need the center of the woeful Bermuda tricutnik. Yogo peaks - Saint Martin, Antigua, Saint Christopher. Get ready to fight serious battles, both on land and on the sea.

Father, you knew Hael Roa. On a new one, you can cover the skull of Yum Simil. Go to the depths of the island, where you can see the temple. Climb to the top, come in. If you have three passes, you need to choose the middle one. Climb the gatherings. Dalі treba orientuvatisya for the eye "skull-sun". Focus on the sun, driving in skeletons along the way, as well as chavins. If Corsairs are passing through: To your skin - Open the door to Kaleuche, eat to the room, de teleport. Go to the right ones. There will be more than one road. Mustache teleports - virnі. After entering the rest of the teleport, you will lean at the sanctuary. There the leader of Chavinavi came before you.


Tip: the leader is full of food. Vidpovіdі on them were in the opovіdnі of the shaman, what was the need to respectfully hear! If the opinions are wrong, if you want one of them, then the leader will attack you. If you don’t pardon, then take off the skin of a leopard warrior.


After finishing the conversation with the leader, go to the statue on the other side of the sanctuary. Place a jade skull. If you go outside the temple, you need to go to the sea. In the water area, a galleon of Viysk’s “Heart to fly” is already checking for you. The new one already has a mortal command for the captain. Take a lot of primari for boarding, kill everyone who can eat. According to the price, the skeletons need to be shoved, where they can use cicada amulets. At the cabin there will be a battle with the captain. Pіslya - rozmov. After the end of the move, drive in yoga. Z tіla znіmіt first wondrous amulet. In one of the screens you will find a katana. In the future there will be 5000 doubloons. If you don’t see it, don’t swindle it for nothing.


Axis out, scho chill the soul of "Kaleuche" ... ours!

Do you think that the passage of the Corsari: To your own skin - Kaleuche is completed? It wasn't there! It is necessary to turn to the shaman, to see you amulets. You take away the task - deliver 15 mangarosiv. From them, we will cook zilla for you. You can bring everything to youmu. Well, you can know the world - with fives. As a result, you take away three points: the point of vibrancy, the point of reaction, and the point of choice. Just as you take away the zilla, say goodbye to the shaman, who violates the wisdom of his ancestors.

Gascon tractor:

In addition, if you know a million for Michel, turn to Martinique and tell about your usefulness and establish a connection with England / Holland or pirates, lie down depending on whose bank you have become. Let me tell you what you have a million, and you are ready to pay for Michel. Michel, in his own hand, say that we were violating to Capsterville, who is known in St. Christopher and ask for an audience with Poins. Likewise, brother to get ahead, that Poinsі is more cunning, and it is necessary for us to take good care of him. Call on the price and plivemo in Capsterville. Plivemo to Capsterville and immediately go to the residence for an audition from Poins. We say that we may need a sum and direct us at the door to the right for a move. We go to the office and we’ll pay a penny for Michel, after which we ask, if we can take away the document about Michel’s call. І axis here everything is not so simple. Points again tell about the failed mission of our brother and ask Michel for information about all the details. Let's turn to Martinique and speak with Michel. It is reasonable to think that we need to drive in the governor of Tortuga, and also to take that very Tortuga. Caramba! We need a plan, which our brother is happy to share. Win a story about Steven Dodson and the legendary Jan Swenson.

Pirate saga:

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

Plivemo to Blueveld and go to Jan Swenson's booth, which is known as a warrant from the residence. Yana will not be at home, but yogo squad. Talk to her and tell me, where do you want Jan. It appears that Jan is violating his old friend's jokes. So Jan’s team will give guidance to the widow’s house, which we need to see. These booths are located in order from the pier. We go into the booths and we don’t know anyone, then we go to the jungle, and then we go to the fort. At the fort, we rise to the very top and go to the unfortunate widow for details. Let me tell you about the two guards: Jimmy Higgins and that English captain. Let's go to Maroon Town, which is in Jamaica. We sailed to Jamaica and moored to miss Negril, after which we went to the pirate settlement. At the pirate residence, it is known where there are houses of Jimmy Higgins, and then we go there. Jimmy start to be rude to us, but don’t respond to this provocation, but press another line of dialogue. So we know the name of the English officer: Arthur Donovan. So, don't forget to drop by the pirate's resident, I'll visit you for reflection. If it is necessary, without zatrimuyuchis to fly to Antigua. Pіdplivshi to Antigua, we see the sea and we know Arthur's ship, we boarded yoga. After you kill Arthur, don't forget to rub his body. On the new one you will find the "Wrath of the Prophet" - one of the three rare swords that were stolen from Fadey. After the battle before you, your sailor comes and tell me that after the inspection of the holds of such cabins, the stench knew the girl. In Arthur's screens you can find twenty thousand pesos, a "brigante" and two hundred and fifty doubloons. After the boarding, we go down to our cabin and we say with a girl. Vaughn, to the point, is beautiful. After moving, turn to Blueveld, to Mother Rumby. Having landed at the port, we will take help from Elena and request her to her house. Zayshovshi in budinok, we otrimuemo podjaku in view of mother Helena and the wine-grower at the sight of a hundred doubloons.

After that, we go into Jan's booth and go up to his office, which is known in another version. Telling you about your plans, and telling us to think and come up with a way to drive. Let me tell you something about Jackman, and that’s why it’s a joke and I’m embarrassed to ask Jan to the same drive. Vіd Yana mi otrimuєmo zavdannya. We need to know Henry the Veselnik earlier, before we destroy Jackman's people. Veselnik is located in Cartagena, Spain. To this Yang gives us a license of a trading company for three months, so that we can freely enter the ports of the Spanish colonies. Plivemo to Cartagena and bazhano I change my ensign to the ensign of Spain. We go to the port and show the soldier's trade license, now you can calmly walk around. We go to the tavern and drink about Enrique Gonzales (Hangman) at the tavern. The innkeeper seems to have entrusted Enrique's house with the port authorities.
We come to Enrique's booth and victorious another line of dialogue, for an hour of some kind of knowing that it is not the same Enrique. Apparently from the house of the holy Enrique and straight to the church, to put a prayer service for the matir Enrique. The priest rises and speaks about Alvarez, who also puts a prayer service for the repose of yoga mother. From the priest we know that Enrique is alive at the lighthouse. Looks like a place in the jungle and straight to the lighthouse.

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

After roaming with Veselnik, we know that we are guilty of handing over the screen with doubloons of one year, as we already know. Under the hour, the old one died, calling on everything, in the face of a heart attack. Ale, before his death, vin vstigaє hand over to us a screen of anonymous doubloons and a massive ring, which is the password for mother Helen. After we see the House of the Lord, three pirates will attack us. We drive them in, turn on our ship and sail to Jan Swenson in Blumveld. Rushing up to Jan, we tell him everything that caught up with the recognition of the now dead Veselnik. After moving with Jan, we will go to Gledis and everything will be revealed.

After moving from Gledis, we turn to Jan and show a clapstick card, like Beatrice Sharp lying down (who was engraved by the past Corsairs, that understanding). Virushaєmo to Jan, and vіn it seems that zavdyaki tsmu klaptik cardi, and also two others can lay claim to Sharptown, but if you don’t show all the papers, then the island will become an English colony, then plant the governor at once, from the brotherhood stop. Please help Jan with the most important problem. Ask Vin to come in three days for the appointments, but for now we’ll go to Gledis and let’s say that Helen is taken away by his zahist. After that, we rise to Helen to the room and recruit it to the command.

The quest continues after the passage of the coming tasks: Poluvanya on the Shark, Spokus Barbazon and the turn of the Baron. Let's turn to Jan and it seems that all the barons will vote for the Shark. So, apparently, it would be bad to take a dig. Jan will wait and ask to come in ten days, but if you go with him, then you will take two thousand silver and save a couple of days. Verishuvat you.

Past missions "Spadshchina Sharpe" and "Things of the past", turning to Swenson and roaming the city of Tortuga. Jan to please the virus to Shark and talk about Tortuga. So Yan will give us two gifts: a medallion, which marks the discipline and the island stones, which victorious in voices. For this, the quest "Piratska Saga" is completed.

Poluvanya on the Shark:

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

Svenson ask to know the Shark, who needs the one to bury Tortuga. Vіn send us to the pirate's baron on behalf of Zakharіy. Toi is found in Cuba, Puerto Principe. Ruhaєmo up to the new and rozpituєmo shdo Sharks. Let's talk about the island of justice, and about the cartographer, who can know about this island. Also, ask them to know the book "The Hammer of the See" and vote for the Shark at the gathering, as we know this book. After moving from Zakharia, we turn to Jan for joy. Ian will gladly turn to the miraculous cartographer, who is located in Santo Domingo. Plivemo in Santo Domingo and we know Jose Dios, at the rozmovi Ian Swenson. We will share our hypotheses, theories, let me read a book about Captain Alvarado, but we don’t know anything, and turn to Jan Swenson for a devil’s tip.

Teleport spratsyuvav, and mi opyyaєmos on the Island of Justice. After that, we drive in a crab and pick up a great perlin from the crab, and we win, like a way to drink. Xx three.

Option for Mary:

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

We see through the dirka in the building and sail to the ship "Ceres Smith", we go there through the broken bow and we go to the ship. There, two pirates try to drive the girl into the red one, we drive in these boys and we say the girl - Mary Kasper. We speak with her and take information about the whole island, about people, about sounds, about principles, and also know that Shark is an admiral on that island. So, Mary will see you a sheet and a key in your cabin. If you go to the tavern, drink and come to Shark. At the entrance to the Akuli residence call us, show us a sheet of Jan Swenson at your door and let you through. We go to Shark and describe the situation to you: like they drank on the island; why joke Nathan Hawke the same; what a brotherhood. After proving that evidence, we will take the keys from Sharks, as they all open on the ship "Tartarus", as well as fifty doubloons for buying passwords from Fazio's transit in other territories. As soon as we go to the residence of Chorny Eddy, she gives the go-ahead to beat Chad. We go to the “Furiya” pinnas and we say the password, after which we go to the residence and rozpovіdaєmo the plan of the rіvadasiv battalion. Edward Black will come in handy for such a favor, but we will be left as a handcuff on the territory of Rivados. Now it's just worth checking. Blek will turn around in three years and agree for information about Chimiset, and also rob us with another rivados, but, unfortunately, Chad Kaper was not able to beat him in the distance. Vtіk vtіk on the territory of narvalіv, and now there is no way. So Blek voddast papers, like Chad throwing in a hurry. Pіslya tsy go to Chimіseti. In return for your order of wines, I will give you a sprat of amulets, and also, for the joy of it, I will give you all your food. Let's turn to Shark and tell about everything that happened. The shark is obviously dissatisfied, but we need to foresee a plan, like vikuriti Chad.

Let's turn to Mary and let's read two sheets, like Chad forgetting on the table. Meri commemorate even more wondrous the purchase of whiskey by Chad, to the one who cares about the whiskey that the peasants and the peasants drink. We also know about the unsafe sniper, who can confuse all our maps. Let's go to the store and eat about whisky. We know what whiskey was bought, and also, that Chad is chirping with a mish'yak. Let's go to the tavern and drink about Child and Mish'yak. We know that Chadd did not come in, but the deputy of the new zaishov Marcello Cyclops. Axis so do it. Santiago say that the Cyclops is with Adolf at Santa Florentine. And here there will be three options for the development of subdivisions:

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

1) We quickly went to the San Augustine to Shark and we say, if we don’t drink whiskey, we’ll bring it. We were sent to the "Santa Florentina" and Bachimo of the dead Adolf, and we were attacked by yoga. Then, straighten out the dead leaf from the dead body, and raise the bronze key from the dead body of Adolf. After that, we go to the “Furia”, rise to the top and take away the screen: “screw fitting”, the amulet “powder tester” and a lot of other goodies. I nareshti, bіzhimo on "Eve" she drives the Child at once out of narwhals. After the crackdown over the yard, we turn to Shark and Bachimo, as if we were able to do it. After moving with the Shark, emboss on Fabio and find out that the Cyclops is getting Mary. Also, we know the password for the passage through the territory of the narwhals. We cannot allow anything, but we can do that. Cheer, we have an hour. Bіzhimo on the territory of the narwhals, we name the password, after which we send it to the water from the deck of Ceres Smith. If there will be a scripted scene, demi knows that Cyclops is driven into battle. To the city behind this path we will take: “a screw fitting”, five hundred doubloons.

2) Idemo to "Evi", going down and shooting Chadda Kaper at once with narwhals. We drive in this company and we take the key from Chadda. For whom, hold, vibivaemo іnformatsiyu z Fazio and ryatuєmo Meri. Let's hurry to San Augustine. The shark already drank the ruins of whiskey, but nothing. Give a drink to you zilla comanche, and you will be as good as new. To the city behind this path we will take: the amulet "Thor's hammer", five hundred doubloons.

3) Vbіgaєmo to the Shark and we are talking about the destruction of whiskey. After whom we beat in Chadda and narwhal. I know better to Sharks, vibivaemo іnformatsiyu z Fabio and bіzhimo ryatuvati Meri. To the city for this way we will take: 500 doubloons.

After whom the Shark called us to himself and proponed us in alliance with rivados and the danger of narwhals. We move in the light of ideas - proponing a peaceful solution. Let's go to Donald Greenspі on the galleon "Esmeralda" and nastovkhuєmosya on yogo protection. We say to youmu, scho mi vid Akuli. Why let us through. We tell Donald that there are problems and we need to fix them. We ask Donald to come to the Shark and make a special vibe, and also swear that this will not happen again. Let's turn to Shark and pass on Donald's words. In the city of Shark we can see the pilot, we can spend some of the wind on the island on the ship, so wine will give us five hundred doubloons. After moving with the Shark, we turn to Donald and it seems that everything is fine. In return for the price, Donald gives us the Bashto blunderbuss and rob a friend with a narwhal.

Baron's return:

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

We turn to Jan and find out about another baron and that yogo squad. The baron is missing, he gets a chance to know. So, before our departure, Jan hands the sheet to Steve Dodson, who guarantees our safety. And the main hero asks: de shukati Hawk's squad? On the way out of the house, Hawke's squad was chasing us. Dani ask the team before us, as well as a report about the Indian village, the shaman, and about those that Nathaniel Hawk is alive. We boarded the ship and sailed to the bay of Amatica, as we were on the shore of Blueveld. Once we hang out at the bay, we go to the shaman. Vіn, at my hand, tell about the gold statue of Kukulman, about Hawke's teleportation, about three zills, to help us teleport. Ale for qi three wines ask for three random amulets. The axis of the lighthouses, on which you can put amulets: the lighthouse of Guadalupe, the lighthouse of Santiago, the lighthouse of Cartagena. Amulets are prepared for two months. So we pour on one lighthouse and change the amulet, then we pour on the next one and change it, turn on the next lighthouse and take the amulet. If you have three amulets, then turn to the shaman. After taking the zill from the shaman, go to the statue of Kukulkan, check the pivnoch and hit yoga (T). After whom you will be transported to the island of justice. Now we continue the passage of the quest "Polyuvannya shark".

After some kind of recognition on the Island of Justice, you find out about the white lad. We come to the store from 12:00 to 16:00 and we’ll pick up Ole Christiansen, and that’s our white boy. We give you a pearl of pearl and drink about Nathan Hawke.

It appears, you know it, you know it, you see it. Plivemo to Nathan on Fernand's ship, vibivaemo combination: two knocks, pause, two knocks and we are talking about him. As soon as we move, we promise to fly from the other island, as soon as a hearing moment appears. If you want, you can listen to Nathan's story about ancient idols, ships - the mayor is all the same.

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

So, Ole guesses Henrik, who can learn to walk at the bottom. But still we can’t go to the territory of the narwhals, we are developing the development of the plant.

After resolving the conflict between narwhals and pirates, we pass to the territory of narwhals and go to Henrika. Henrique ask for a platinum to repair the suit. I know three months:

1) The fragmentation of the ship there, de vie knew Nathan Hawke. There will be three pieces of platini.

2) Cabin near Volodinny Rivados. There will be five pieces of platinum.

3) Shark's cabin, opposite the table. There will be three pieces of platini.

Then we turn to Henrika and see platinum. Return for five days for a suit. For five days you can check at Meri, and then turn back to Henrik. Tell Henrique that I should get another piece of platinum for you. Stribuyemo near the water and plivemo to Tartaras, there and there are shmatok, which are rejected. The screen will have a thousand doubloons, a map, platinum and other coins. Then turn around to Henrik and see the pieces of platinum to be rejected. Then come back before the next two days, and I will tell you that the costume is ready. We go down the slopes, and then we go into Phoenix's cabin and take a diving suit. Wear yoga and go down to the bottom.

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

Let's go to the totem and take a note to the ship's log. As soon as we turn to land, then Henrique's suit turns to the bottom at the interval from 08:00 to 10:00. So you need to say goodbye to Mary. After saying goodbye to Mary, we turn to Henrik, take the suit and swim to the bottom. Torkaєmosya totem and consumed in otochennya іndіantsіv. The stench will lead us to the next statue. We stick to it and eat it in those places, we drank the stars to the Island of Justice. Turning to the Serpent's Eye and vіddaєmo speech, like vіn shukav.

Then we turn to Jan Swenson and buy a ship of the fourth rank, to destroy the swimming pool. After that, it’s hot to the left edge all the way, we go to the global and doplyvaemo to the island of the incoming ships. We're taking Shark, we're recruiting Dani and Nathan, and we're also recruiting Meri myself into the team. Let's send Nathan to the Serpent's Eye, and send him to Jan Swenson for a distant plan.

Spokus Barbazon:

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

Jan gives guidance to Barbazon and asks to win his dovira, pretending to be a fool. That's why we go to Le Francois, Martinique and we speak from Barbazon. At the rose we pretend to be a fool and bad luck, and then we ask the right of Barbazon. Barbazon takes pity on us and asks to deliver packs to the clatters, as if having thrown a lot of help, trying to get out of the patrol. We accept an order and a flight to Philipsburg, Sint Maarten. I hung the boat to the tartan, we say with the captain and we take our packs from the clapping. After the captain threatened to transfer the clack of his boats to our ship. Bales appeared not six parties, but nine. Let Barbazon go through the whole game for greed, and also take one game from gifts. And then we will take the next task. Let's go to Casterville, let's go to the tavern and the tavern, find out about the captain of the Marlin Polecra, find out that one of the booths is entrusted to the shipyard. We come to the booth, we say the password and understand that they want to introduce us. As soon as the agent starts to irritate and remove the sword. We drive in yogo and from the yogo corpse we take a leaf from Jackman. After that, it seems from the place that we take the Marlin on board. After that, we sailed to the Turks and hovered at the bay of the “Pivdenna inflow” and drove in everyone who was sitting at that ambush. If we send a boat to the ship "Rozluchnitsya" and send the captain out of the battlefield. Now we need to get the Corvette Tramps and take away the documents, from which it will become clear where Jackman is known. After the burying, there are those places where Jackman is known. Oginaemo skele and go to sea, after which we boarded the ship of the scoundrel and carried the girls with him. Once it’s against it, and then we’ll come to the memorial, and Dani comes from our side. After the biyki scan all the screens and take away all the evidence. Now you need to go through the barons and choose their voices. On the back we come to Barbazon all at once from the corral of boarders and literally vib'emo yogo voice for the Shark on the radio. After whom Barbazon will send his stone wits. Let us send you a flight to La Vega, Santiago, and we ask Baron Tiraks to give your voice for the Shark, telling about the yogo vryatovanny captain. The captain will immediately give a piece of stone, as well as three hundred doubloons for the captain's order. The rest point will be Puerto Principe, Cuba. Let's see Zacharias the book "Hammer we see", as we knew on Jackman's ship and Zacharias's voice will be ours.

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

Sharpe's command:

Ian Svenson ask to hire a lawyer to file a lawsuit about the transfer of Sharptown to the legal recession and coastal fraternity. For the first flight to Port Royal, Jamaica, we go to the booth of a lawyer, who is known to be instructed by the pier. Albert Loxley wimagatime 450 doubloons in advance for his services, and later. Plivemo to Swenson, and vіn to ask to evil the villain with the goods. We need to slander the East Indian "Oyster". We see it from the spot and we catch it in one of these places: the coast of Moscow or the stream of San Juan del Norte and we catch the ship. Then we force the boat to the Oyster, and we speak with the captain. We try to deceive the captain's hold by deceit, but do not go out. We take the ship for boarding. At the captain's cabin, there is a screen and we know a note; Otherwise, you can bring Swenson's vantage. So, otherwise we will take 2250 doubloons and now we can pay the services of a lawyer. We turn to Jamaica and give 450 doubloons to a lawyer, and he has his own hand, it seems that two halves of the card may not be enough and we need to know the documents that confirm that Helen and may rightly be called Sharp. After that, the quest "Things of the Past" will be activated.

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

If we turn to a lawyer, we hope that we will pay another part of the advance payment: 450 doubloons. Come to the new tomorrow at once from Elena and go to court, which you win. Now Helen is the full-fledged ruler of Sharptown, which means that you can start driving the governor of Tortuga. So, we need to give a part of the advance payment that we have lost, and become a friend for a lawyer. And tse rich what you varte. You can adjust the wines with any fractions, and take for the price not doubloons, but pesos. What is more and more good.

It’s important: if you didn’t have an affair with Helen, there’s no other business.

Shadows of the past:

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

Plivemo in Antigua with the help of Raymond Baker. At the tavern keeper we find out about the big kat, and we tell about “Bald Meghi”, how to stand in order from the city. We send a boat there and feed on Baker. The captain of the ship will tell you that you hung the captain in the Bali through those that the pirates were chasing them, or rather, Baker. So the captain will give us the coordinates, de vin visiting Baker. We sail to the coast of Dominica, there we see Baker, after whom we speak with him at the cabin and learn something new. It appears that Bucher is alive, and the cat is less likely to have staged his death. After moving Raymond, you can get a healer and get rid of it on the ship. Now you need to visit Shark Dodson in Sharptown for some details. Vіn raspov_st about the Mask, Butcher, Beatrіs, as well as Jessica Rose. If you have an hour, then you can visit Jan and find out about Jessica, if necessary, if you want to spare її nadali. After that, at the coordinates 21'32 and 78'33 (a little more than the Cayman), we sailed to the Skeleton reef and dug up a grave there. We stay until the night, and the mayor Jessica will be furious before us with threats. After that, we can overcome it її, there is a call to the skeletons of ourselves to help. So, Jessica will take the building from us until big. After driving in the first wind of the skeletons - pass the bridge, passing the geysers. Let's go back to Jess and take a portion of the curse to a friend - the newcomers have been reduced by 30 points. Let's take a look at the other skeletons and Jess - let's go to her and take a third portion of the proklions - a change in energy. Jess fall for you rise up. Beat її, and then verse: spare chi beat. If you kill Jess, then take a note from the corpse I will need a lawyer.

And if you want to save your life, then take yoga on the ship, and then sail to Jamaica, to Portland Bay and hang out there in the night. At the bay of Jess, it seems that an attacking night has come. Check it out, while you leave the location, that’s an hour. After whom Jess comes to you and say that the Butcher is dead, and in the city for a price I will give you: the sheet of Beatrice and the famous sword-flamberg "Morgan", which is the head of the scrawny ear.

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

This is important: to remove the curse, break on Bridgetown, and speak with the priest. On the next day we arrive at the church about 22:00 from two dozen candles (candles can be bought from traders on the market). We bring candles to the holy father and come tomorrow at the same hour. The head hero to pray all night, after whom you transferred us to the water, but we don’t sink, but we stand, like God and support Jessica Rose in human likeness.

Turtle Soup:

Shark will tell you everything he knows about Tortuga and share his humble thoughts, as well as tell all the information that he knows. Plivemo on Antigua and people drink about Molly. In a deaky hour, we will be told about the intercessor, Colonel Fox. I'm going to the new residence to tell you everything we know. I’ll tell you, movlyav, you can’t be Molly, because she is staying with London and some servants.

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

After that, go to Bas-Terre, to the tavern. At the tavern keeper we hear about Fernand Luke and we know that he has deprived the world of the living, but then my friend is sitting here, with whom we can talk. Let's go to Robert Martin, let's do yoga, and then we'll pack the favor. Let's turn to Sharks and tell about those that happened. To let it go, that you can but Katherine Fox - the bottom of Fox himself, and that it would be better to help the girl, otherwise Fox will not give life to the coastal brotherhood, but it's bad. After such a move with Shark, we will go to Tortuga and go to the tavern. The tavern keeper finds out that You are to blame the room and go there after 20:00. Check for an hour and pick up another one on top to Tibo. You do not succumb to our arguments, and win through the windows. At the same hour, enter uncle François Levasseur, whom we need to beat after the call. Levasseur to shout, what a Spaniard is that spy, then we will fight against three people. We select the corpse of Levasseur and take away his key, we will need it far away. After that, we scribble at the window and reread Tito. After a skin streak on you, drink the zillya, and for example, streak it near the water, then pour the right-handed one, pour it at the opening and drive in Tito. A scripted scene will start, pіd an hour i pіdbіgtimemo to Katherine Fox. So, after rozmovi z Katherine - pіde hvilina zealous vіd Elena / Mary. If so, screech out of the place and take the fortune-telling ship for boarding. At the captain's cabin there will be a leaf, which activates the quest of Cromwell's Dispatch. After you deliver Fox's daughter, you will be able to ask you to come to the father outside the city. If there is no yoga, then come in later. In the city, we take away exclusive armor, as we can shoot with arrows, buckshot, or zhachnye charges.

Passage of "Corsari: Skin Own". pirate saga


Passage of "Corsari: Skin Own". pirate saga

The song of the splendid plyvemo in Capsterville and the sound of Poins. Vіn radіє ta vilnyає brother. It is also proponing us to become a French officer. In the city, we will take the frigate "Grіfffondor", a team of French soldiers, an officer, a letter of marque of France and the uniform of a French officer, and we can also give 10% of your income to the French treasury. So we know that Saint-P'yer was attacked and we need to fly to the defense of the place.